At the moment i am setting up a “about the project page”, to include the specifics of the project, and working on finding a suitable sponsor to get the project going.
But in the meantime I wanted to supply some technical information about everything.
OpenSymphonia is mainly focused on some specific formats and software, so i thought it would be a good idea to post some technical information.
Recording:
The recording will be done on a own designed rig, created for multichannel recording.
This rig will able to record 24 -48 tracks at the same time on 24 bit, 96khz and will run Debian with RT kernel.
My choice for DAW will be Ardour, with a fallback to Audacity when needed, and everything will be recorded in RAW FLAC.
The choice of computer hardware will be Intel based, due to great compatibility with Linux.
Editing:
Editing will be done in the already mentioned Ardour and Audacity, with LADSPA plugins for mixing and mastering purposes.
The editing will be done in 2 parts,
Part 1: Just basic cleaning and equalising. (For FLAC release)
Part 2: Preparing for sample play. (Mastering etc)
Everything will stay in RAW FLAC the entire time.
Sampling and Release:
The Library will be supplied in GIG (Gigasampler) format, readable by a lot of sample players.
This will be done in the Gigedit, a open source GIG editing tool.
This is chosen specially because of the Linux Sampler project, a Open Source multiplatform Sample player framework, with GIG as main format.
The release will be focused on releasing for Linux Sampler, since the project is the best option on Linux, but also on other platforms, and really scalable (usable as stand alone, but also as VSTi, AU, DSSI and LV2 plugin).
The project will also be available in FLAC files, so everyone is able to edit, sample, research, experiment etc with the entire library.
If you are interested in helping on a technical side, feel free to contact me, I could use help in:
- Java Development: To edit the java based Jsampler GUI frontend, Fantasia version, to supply the project with a dedicated GUI focused on pure orchestral composition, and add additional features! (Support for Impulse Responses for reverbs with linked reverbs between multiple channels, Top down panning of instruments or sections, presets, volume presets etc).
- Creation of more LADSPA/LV2 plugins, this is always useful because more plugins could provide more scalability in mixing and using.
- Promotion of the project!
- Donate!